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rlbot

A framework for writing custom Rocket League bots that run offline.

With conditionsPyPI Application FrameworksReleased Jun 2024313.9K downloads / moMIT LicenseSource build

Decision gist · record as of 2026-08-14

sdist only — rlbot-1.68.0.tar.gz · builds from source
v1.68.0 · released 2024-06-02 · 9 runtime deps: flatbuffers, psutil, inputs, websockets, dataclasses, webdriver_manager, selenium, requirements-parser

Yes, if you are on Windows with Rocket League installed and want to write offline bots. The framework is active with no known vulnerabilities. However, accept the high install friction from its dependency chain and the need to work within Windows-only constraints. Verify compatibility with your Python version and current Rocket League build before committing.AI-flagged interpretation of the facts on this page — verify before relying

Before you install

  • Requires Windows and Rocket League installed; Python 3.6+ (Python 3.7 recommended); high dependency count may complicate virtual environment setup.
  • High install friction: 9 runtime dependencies including selenium, webdriver_manager, and websockets.
  • Last release was in June 2024, though the repository remains active with recent commits and an active maintenance status.

License · maintenance · safety

MIT License (permissive) — MIT License (permissive) means you can use, modify, and distribute RLBot freely in commercial or private projects, provided you include the license notice.

last release 2024-06-02 (803 days) · last repo commit 2026-07-08 · 618 stars

0 known vulnerabilities (OSV.dev, 2026-08-14) · 313,875 downloads/mo, #7,710 on PyPI

Verify before relying

pip install rlbot
import rlbot
# See https://github.com/RLBot/RLBotPythonExample for a working example bot
  • Current compatibility with recent Rocket League game versions and modern Python versions
  • Whether infrequent releases indicate ongoing active maintenance or reduced development pace
  • Practical stability and community support level given release cadence
Same gist for agents: .md · .json

What it is and what it does

RLBot is a Python framework that bridges your code to Rocket League's offline modes, letting you write bots that read live game state (car position, ball location, etc.) and send back controller inputs. It abstracts away the low-level communication with the game, so you focus on bot logic rather than protocol details. The framework supports up to 10 bots in a single session.

The project is Windows-only and requires Rocket League to be installed. It has a large dependency tree (9 runtime packages including selenium for browser automation and websockets for communication) which adds installation complexity. The repository is actively maintained with recent commits as of 2026-07-08.

Use it for

  • Develop and test custom Rocket League bot strategies offline without competing online
  • Create training bots that practice specific game mechanics or playstyles
  • Build multi-bot simulations to study team dynamics and coordination
  • Prototype AI decision-making for vehicle control in a physics-based game environment

Worth the install?

AI-flagged interpretation of the facts on this page. Verify before relying on it.

With conditions

Yes, if you are on Windows with Rocket League installed and want to write offline bots.

The framework is active with no known vulnerabilities. However, accept the high install friction from its dependency chain and the need to work within Windows-only constraints. Verify compatibility with your Python version and current Rocket League build before committing.

Install

rlbot on PyPI

Before you install

High install friction: 9 runtime dependencies including selenium, webdriver_manager, and websockets. Last release was in June 2024, though the repository remains active with recent commits and an active maintenance status.

Requires Windows and Rocket League installed; Python 3.6+ (Python 3.7 recommended); high dependency count may complicate virtual environment setup.

License in practice

MIT License (permissive) means you can use, modify, and distribute RLBot freely in commercial or private projects, provided you include the license notice.

Quickstart

pip install rlbot
import rlbot
# See https://github.com/RLBot/RLBotPythonExample for a working example bot

Verify before relying

  • Current compatibility with recent Rocket League game versions and modern Python versions
  • Whether infrequent releases indicate ongoing active maintenance or reduced development pace
  • Practical stability and community support level given release cadence

Package facts

LicenseMIT License permissive
Python supportNot specified
Install frictionHigh. Source build required
Runtime dependencies
9 packages
flatbufferspsutilinputswebsocketsdataclasseswebdriver_managerseleniumrequirements-parserdocopt
MaintenanceActively maintained 803 days since the last release
Last repo commit
First released
Downloads313,875 / month, #7,710 on PyPI 30-day window, as of 2026-08-14
Known vulnerabilitiesNone known OSV.dev, checked 2026-08-14
Classifiers
License :: OSI Approved :: MIT LicenseOperating System :: Microsoft :: WindowsProgramming Language :: Python :: 3

Evidence: rlbot-1.68.0.tar.gz

Tags

Capabilities
rocket league bot frameworkoffline rocket league botspython game bot developmentrocket league ai scriptinggame state input framework
Topics
game-bot-frameworkwindows-onlyoffline-simulation
PyPI keywords
rocket-league

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See also TextArena · pyrofork · espn-api · telebot · pyTelegramBotAPI · rocketchat-API · allianceauth-discordbot · Pyrogram · pyglet · botbuilder-core