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pyobjc-framework-SceneKit

Wrappers for the framework SceneKit on macOS

pyobjc-framework-scenekit v12.2.2 655.9K downloads/30d#5,503 on PyPI803
Permissive license MIT Active released

What it is and what it does

This package wraps Apple's SceneKit framework, making it accessible from Python on macOS. SceneKit is a high-level 3D graphics framework that handles scene graphs, rendering, physics simulation, and animation. You import it through PyObjC's bridge layer, which translates Python calls into Objective-C method invocations at runtime.

The package is a thin binding layer—it does not add its own documentation or abstractions, so you work directly with SceneKit's API as documented by Apple, translated through PyObjC's conventions. It requires Python 3.10 or later and runs only on macOS; it depends on pyobjc-core, pyobjc-framework-Cocoa, and pyobjc-framework-Quartz.

Use it for:

  • Build 3D visualization tools or games on macOS using Python instead of Swift or Objective-C
  • Prototype 3D graphics applications that integrate with other Python libraries for data processing
  • Create interactive 3D scene editors or model viewers as macOS desktop applications
  • Automate 3D rendering or scene composition tasks within a Python workflow on macOS

Worth the install?

AI-flagged interpretation of the facts on this page — verify before relying

Provides Python bindings to macOS's SceneKit framework for 3D graphics, scene management, and rendering from Python code.

Yes, if you are developing on macOS and need 3D graphics from Python. The package is actively maintained, recently released, carries no known vulnerabilities, and uses a permissive license. Install friction is moderate due to platform and Python version specificity, but wheels are available for current CPython versions. Not applicable on non-macOS systems.

Install

pyobjc-framework-scenekit on PyPI

pip

pip install pyobjc-framework-scenekit

uv

uv add pyobjc-framework-scenekit

poetry

poetry add pyobjc-framework-scenekit

Installing pyobjc-framework-SceneKit

Before you install

Medium friction: macOS-only wheels with CPython-specific builds for Python 3.10–3.15. Requires pyobjc-core and two additional framework wrappers. Recently released (3 days old) from an actively maintained repository.

License in practice

MIT license permits commercial and private use with minimal restrictions; you may use, modify, and distribute this package freely provided you retain the license notice.

Quickstart

pip install pyobjc-framework-scenekit
import SceneKit
scene = SceneKit.SCNScene()

macOS only; requires Python 3.10 or later; depends on pyobjc-core, pyobjc-framework-Cocoa, and pyobjc-framework-Quartz

Verify before relying

  • Whether SceneKit bindings cover the full macOS 10.8+ API surface or a subset thereof
  • Performance characteristics for large or complex 3D scenes compared to native code

Package facts

License MIT (permissive)
Python support supports the current Python release (>=3.10)
Install friction medium — platform-specific wheel
Runtime dependencies 3 — pyobjc-core, pyobjc-framework-Cocoa, pyobjc-framework-Quartz
Maintenance actively maintained — 3 days since the last release
Last repo commit
First released
Downloads 655,917/month — #5,503 on PyPI (30-day window, as of 2026-08-14)
Known vulnerabilities none known (OSV.dev, checked 2026-08-14)

Evidence: pyobjc_framework_scenekit-12.2.2-cp310-cp310-macosx_10_9_universal2.whl; pyobjc_framework_scenekit-12.2.2-cp311-cp311-macosx_10_9_universal2.whl; pyobjc_framework_scenekit-12.2.2-cp312-cp312-macosx_10_13_universal2.whl; pyobjc_framework_scenekit-12.2.2-cp313-cp313-macosx_10_13_universal2.whl; pyobjc_framework_scenekit-12.2.2-cp313-cp313t-macosx_10_13_universal2.whl; pyobjc_framework_scenekit-12.2.2-cp314-cp314-macosx_10_15_universal2.whl; pyobjc_framework_scenekit-12.2.2-cp314-cp314t-macosx_10_15_universal2.whl; pyobjc_framework_scenekit-12.2.2-cp315-cp315-macosx_10_15_universal2.whl; pyobjc_framework_scenekit-12.2.2-cp315-cp315t-macosx_10_15_universal2.whl

Keywords: PyObjC, SceneKit

Development Status :: 5 - Production/StableEnvironment :: ConsoleEnvironment :: MacOS X :: CocoaIntended Audience :: DevelopersNatural Language :: EnglishOperating System :: MacOS :: MacOS XProgramming Language :: Objective CProgramming Language :: PythonProgramming Language :: Python :: 3Programming Language :: Python :: 3 :: OnlyProgramming Language :: Python :: 3.10Programming Language :: Python :: 3.11Programming Language :: Python :: 3.12Programming Language :: Python :: 3.13Programming Language :: Python :: 3.14Programming Language :: Python :: 3.15Programming Language :: Python :: Free Threading :: 3 - StableProgramming Language :: Python :: Implementation :: CPythonTopic :: Software Development :: Libraries :: Python ModulesTopic :: Software Development :: User Interfaces

Tags

macos 3d graphics pythonscenekit python bindingspyobjc scenekitpython 3d rendering macosobjective-c framework wrapper python
macos-only3d-graphicsobjective-c-bridge

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