pyobjc-framework-GameSave
Wrappers for the framework GameSave on macOS
Decision gist · record as of 2026-08-14
Yes, if you are developing on macOS and need to use the GameSave framework from Python. The package is actively maintained, has no known vulnerabilities, installs with low friction, and carries a permissive MIT license. However, it is only useful on macOS and requires familiarity with both the GameSave framework itself and PyObjC's translation patterns.AI-flagged interpretation of the facts on this page — verify before relying
Before you install
- macOS only; requires Python 3.10 or later and a macOS system with the GameSave framework available.
- Installation is straightforward with low friction—a pure-Python wheel with only two runtime dependencies (pyobjc-core and pyobjc-framework-Cocoa).
- The package is actively maintained, with a release 3 days old and recent repository activity.
License · maintenance · safety
MIT (permissive) — MIT license permits use, modification, and distribution with minimal restrictions, making it suitable for both open-source and commercial projects.
last release 2026-08-11 (3 days) · last repo commit 2026-08-14 · 803 stars
0 known vulnerabilities (OSV.dev, 2026-08-14) · 482,581 downloads/mo, #6,422 on PyPI
Alternatives
Verify before relying
pip install pyobjc-framework-gamesave
import GameSave
# Access GameSave framework classes and methods via PyObjC- Whether the GameSave framework is available on all supported macOS versions or only recent releases.
- Specific GameSave API coverage—whether all framework methods are wrapped or only a subset.
What it is and what it does
This package is a thin PyObjC wrapper around macOS's native GameSave framework, enabling Python developers to call GameSave APIs directly from Python code. It does not include its own documentation; instead, it bridges Python to Apple's GameSave framework, which handles game state persistence on macOS.
The package is part of the broader PyObjC project and serves as a translation layer between Python and Objective-C. To use it effectively, you need to understand both how the underlying GameSave framework works (via Apple's documentation) and how PyObjC translates between Python and Objective-C (via PyObjC's own guides). It is macOS-only and requires Python 3.10 or later.
Use it for
- Build a macOS game in Python that needs to persist player progress using the native GameSave API.
- Integrate GameSave framework functionality into a Python application running on macOS.
- Access macOS game-state management features from a Python codebase without writing Objective-C.
- Prototype or test GameSave framework behavior from Python on a development machine.
Worth the install?
AI-flagged interpretation of the facts on this page. Verify before relying on it.
Yes, if you are developing on macOS and need to use the GameSave framework from Python.
The package is actively maintained, has no known vulnerabilities, installs with low friction, and carries a permissive MIT license. However, it is only useful on macOS and requires familiarity with both the GameSave framework itself and PyObjC's translation patterns.
Install
pyobjc-framework-gamesave on PyPI
Before you install
Installation is straightforward with low friction—a pure-Python wheel with only two runtime dependencies (pyobjc-core and pyobjc-framework-Cocoa). The package is actively maintained, with a release 3 days old and recent repository activity.
macOS only; requires Python 3.10 or later and a macOS system with the GameSave framework available.
License in practice
MIT license permits use, modification, and distribution with minimal restrictions, making it suitable for both open-source and commercial projects.
Quickstart
pip install pyobjc-framework-gamesave
import GameSave
# Access GameSave framework classes and methods via PyObjC
Verify before relying
- Whether the GameSave framework is available on all supported macOS versions or only recent releases.
- Specific GameSave API coverage—whether all framework methods are wrapped or only a subset.
Package facts
| License | MIT permissive |
| Python support | Supports the current Python release >=3.10 |
| Install friction | Low. Pure-Python wheel |
| Runtime dependencies | 2 packagespyobjc-corepyobjc-framework-Cocoa |
| Maintenance | Actively maintained 3 days since the last release |
| Last repo commit | |
| First released | |
| Downloads | 482,581 / month, #6,422 on PyPI 30-day window, as of 2026-08-14 |
| Known vulnerabilities | None known OSV.dev, checked 2026-08-14 |
| Classifiers | Development Status :: 5 - Production/StableEnvironment :: ConsoleEnvironment :: MacOS X :: CocoaIntended Audience :: DevelopersNatural Language :: EnglishOperating System :: MacOS :: MacOS XProgramming Language :: Objective CProgramming Language :: PythonProgramming Language :: Python :: 3Programming Language :: Python :: 3 :: OnlyProgramming Language :: Python :: 3.10Programming Language :: Python :: 3.11Programming Language :: Python :: 3.12Programming Language :: Python :: 3.13Programming Language :: Python :: 3.14Programming Language :: Python :: 3.15Programming Language :: Python :: Free Threading :: 3 - StableProgramming Language :: Python :: Implementation :: CPythonTopic :: Software Development :: Libraries :: Python ModulesTopic :: Software Development :: User Interfaces |
Evidence: pyobjc_framework_gamesave-12.2.2-py2.py3-none-any.whl
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See also pyobjc-framework-GameplayKit · pyobjc-framework-GameController · pyobjc-framework-ScreenSaver · pyobjc-framework-GameKit · pyobjc-framework-FSKit · pyobjc-framework-SpriteKit · pyobjc-framework-GameCenter · pyobjc-framework-Security · pyobjc-framework-SafetyKit · pyobjc-framework-SharedWithYou