--- id: pyobjc-framework-quartz version: "12.2.2" license: MIT license_treatment: permissive maintenance: active --- # pyobjc-framework-Quartz — Wrappers for the Quartz frameworks on macOS License: permissive · Maintenance: active · Downloads: 2.5M/mo ## What it is and what it does pyobjc-framework-quartz is a PyObjC bridge that exposes Apple's native Quartz graphics frameworks to Python on macOS. It wraps CoreGraphics (2D graphics based on PDF model), ImageIO (image reading/writing), QuartzCore (image processing and video manipulation), PDFKit (PDF file handling), and several other graphics-related frameworks. The package lets you call these native APIs directly from Python code, enabling graphics, image, and video operations that would otherwise require Objective-C or Swift. The package depends on pyobjc-core and pyobjc-framework-Cocoa, and is macOS-only with wheels built for Python 3.10 through 3.15. It is actively maintained and production-stable, though the documentation relies on Apple's native framework docs and PyObjC's translation guides rather than Python-specific API reference. Use it for: - Build macOS desktop applications that need native 2D graphics rendering via CoreGraphics. - Batch process images or PDFs using ImageIO and PDFKit from Python scripts on macOS. - Manipulate video frames and perform image processing with QuartzCore in macOS workflows. - Access iPhoto-like image views and effects via ImageKit and QuartzFilters in GUI applications. - Integrate with macOS-native graphics pipelines when porting or extending Objective-C code to Python. ## Worth the install? AI-flagged interpretation of the facts above — verify before relying. Provides Python bindings to macOS Quartz frameworks (CoreGraphics, ImageIO, QuartzCore, PDFKit, and others) for 2D graphics, image processing, video manipulation, and PDF handling on macOS. Yes, if you are developing on macOS and need direct access to native Quartz graphics APIs from Python. The package is actively maintained, has no known vulnerabilities, and covers a broad set of graphics frameworks. Install friction is moderate due to macOS-only wheels and two runtime dependencies, but this is expected for PyObjC bindings. Not applicable on other operating systems. ## Install pip install pyobjc-framework-quartz uv add pyobjc-framework-quartz poetry add pyobjc-framework-quartz ## Installing pyobjc-framework-Quartz Before you install: Medium install friction: wheels are macOS-only (universal2 binaries for various Python versions and architectures) and require two runtime dependencies (pyobjc-core and pyobjc-framework-Cocoa). Package is actively maintained with a recent release (3 days old) and stable status. License in practice: MIT license is permissive; you can use, modify, and distribute this package freely with minimal restrictions. Quickstart: pip install pyobjc-framework-quartz from Quartz import CoreGraphics # Access CoreGraphics API for 2D graphics operations macOS only; requires Python 3.10 or later and a macOS system with the Quartz frameworks available. Verify before relying: - Whether the package includes type hints or stubs for IDE support. - Performance characteristics when calling Quartz APIs from Python vs. native Objective-C. - Completeness of wrapper coverage for all Quartz framework APIs. ## Package facts - License: MIT (permissive) - Python support: supports_current - Install friction: medium - Maintenance: active - Downloads: 2.5M/month (top 5,000 on PyPI) - Known vulnerabilities: none known ## Tags macOS graphics API bindings, CoreGraphics Python wrapper, PDF manipulation macOS, image processing macOS native, Quartz framework Python, PyObjC Quartz bindings, macOS video manipulation, macos-native, graphics-bindings, pyobjc [View on SkillFed](https://skillfed.io/packages/pyobjc-framework-quartz) · [View on PyPI](https://pypi.org/project/pyobjc-framework-quartz/)