--- id: dolphin-memory-engine version: "1.3.1" license: MIT license_treatment: permissive maintenance: active --- # dolphin-memory-engine — Hooks into the memory of a running Dolphin processes, allowing access to the game memory. License: permissive · Maintenance: active · Downloads: 82.5K/mo ## What it is and what it does Dolphin Memory Engine is a Python library that hooks into a running Dolphin emulator process to read and write its memory at runtime. It's designed for developers working with Dolphin who need programmatic access to game state during emulation—useful for testing, automation, or memory analysis workflows. The library is distributed as compiled wheels for Python 3.9 to 3.12 on x86_64 Linux, Windows, and Intel macOS. The package has no runtime dependencies and is classified as Alpha. It requires an active Dolphin emulation session to be useful, at least 250 MB of free system memory, and an x86_64 processor (32-bit x86 and macOS are unsupported). The repository is actively maintained with recent commits, and the project is licensed under MIT. Use it for: - Automate testing of game behavior by reading and modifying memory values during emulation - Develop tools to inspect and log game state changes in real time while playing - Create memory-based cheats or trainers that modify game values programmatically - Debug emulation issues by analyzing memory contents during gameplay - Build analysis tools to extract or monitor specific game data structures ## Worth the install? AI-flagged interpretation of the facts above — verify before relying. Reads and writes the memory of a running Dolphin emulator process during gameplay, enabling runtime inspection and modification of game state. Yes, if you are developing tools for Dolphin emulation and need programmatic memory access. The package is actively maintained, has no external dependencies, and carries a permissive MIT license. Install friction is moderate due to platform-specific wheels and system requirements (x86_64 only, macOS unsupported, Dolphin must be running). Not suitable for macOS users or those without x86_64 hardware. ## Install pip install dolphin-memory-engine uv add dolphin-memory-engine poetry add dolphin-memory-engine ## Installing dolphin-memory-engine Before you install: Medium install friction due to compiled wheels for specific platforms. Requires Dolphin emulator to be running with active emulation, at least 250 MB free memory, and x86_64 architecture (macOS unsupported). Repository is active with recent commits. License in practice: MIT license permits unrestricted use provided copyright notices are preserved, making this suitable for both personal and commercial projects without licensing restrictions. Quickstart: pip install dolphin-memory-engine import dolphin_memory_engine # Requires Dolphin emulator running with active emulation memory = dolphin_memory_engine.MemoryReader() value = memory.read() Dolphin emulator must be running with active emulation started. x86_64 architecture required; macOS not supported. Requires at least 250 MB free memory. nosuid mount flag on /etc/fstab can cause silent failures. Verify before relying: - Whether the package works reliably across all supported Python versions on different x86_64 systems - Performance characteristics when reading or writing memory regions during active emulation - Compatibility with different Dolphin versions or emulation modes ## Package facts - License: MIT (permissive) - Python support: supports_current - Install friction: medium - Maintenance: active - Downloads: 82.5K/month (top 15,000 on PyPI) - Known vulnerabilities: none known ## Tags dolphin emulator memory access, game memory reader dolphin, emulator memory manipulation, dolphin runtime memory hook, game state memory editing, emulator debugging memory, dolphin memory inspection, emulator-tools, memory-access, game-development [View on SkillFed](https://skillfed.io/packages/dolphin-memory-engine) · [View on PyPI](https://pypi.org/project/dolphin-memory-engine/)