{"enrichment":{"faq":[{"a":"Create Epics transforms approved design documents and architecture into named, bounded epics\u2014one per architectural module. Each epic defines scope, identifies governing architecture decisions, flags engine risk, and traces requirements to decision coverage. Run this skill once per development layer after control manifest and architecture review pass.","q":"How do I create epics from GDD and architecture documents?"},{"a":"Create Epics maps each architectural module to a single bounded epic work unit. The skill organizes epics by architectural layer (Foundation, Core, Feature, Presentation), ensuring each module's scope aligns with its layer's responsibilities and dependencies.","q":"How does Create Epics map architectural modules to bounded work?"},{"a":"Create Epics defines epic scope with ADR coverage and requirement tracing. Each epic identifies governing architecture decisions, flags engine risk, and traces requirements to decision coverage, ensuring full traceability before story creation begins.","q":"What does epic scope definition include in Create Epics?"},{"a":"Create Epics generates epics organized by architectural layer: Foundation, Core, Feature, and Presentation. Each layer receives its own set of bounded epics that respect layer boundaries and architectural dependencies.","q":"How to define epics per architectural layer using Create Epics?"},{"a":"Create Epics identifies untraced requirements and ADR gaps before story creation. The skill flags missing decision coverage and requirement traceability so gaps are resolved at epic scope rather than during implementation.","q":"What gaps does Create Epics identify before story creation?"},{"a":"Run Create Epics once per development layer after control manifest and architecture review pass. Follow each epic with /create-stories to decompose the bounded epic into implementable work.","q":"When should I run Create Epics in my development workflow?"}],"shadow_tags":["scope-definition","architectural-mapping","requirements-tracing","layer-based-planning","work-decomposition","adr-governance","design-translation","module-ownership","epic-structure","pre-story-phase"],"summary_rewrite":"Create Epics transforms approved design documents and architecture into named, bounded epics\u2014one per architectural module. Each epic defines scope, identifies governing architecture decisions, flags engine risk, and traces requirements to decision coverage. Run this skill once per development layer after control manifest and architecture review pass; follow each epic with /create-stories to decompose into implementable work."},"files":[{"bytes":9029,"path":".claude/skills/create-epics/SKILL.md","sha256":"5a761ad272143ddf694cd29068bf11efba18cd24ef4e23c48c79326d0d67a259","url":"https://skillfed.io/files/Donchitos/Claude-Code-Game-Studios/create-epics/55bfbb1a/SKILL.md"}],"id":"Donchitos/Claude-Code-Game-Studios/create-epics","links":{"html":"https://skillfed.io/Donchitos/Claude-Code-Game-Studios/create-epics","md":"https://skillfed.io/Donchitos/Claude-Code-Game-Studios/create-epics.md","repo":"https://github.com/Donchitos/Claude-Code-Game-Studios"},"meta":{"agents_supported":["claude-code"],"first_seen":"2026-07-28","forks":3366,"language":"Shell","last_updated":"2026-05-21","license":"MIT","name":"create-epics","publisher":"Donchitos","stars":23424},"relations":{"categories":["product-management","architecture","requirements-engineering"],"similar":[{"id":"Donchitos/Claude-Code-Game-Studios/create-stories"},{"id":"Donchitos/Claude-Code-Game-Studios/gate-check"},{"id":"Donchitos/Claude-Code-Game-Studios/story-readiness"},{"id":"Donchitos/Claude-Code-Game-Studios/adopt"},{"id":"Donchitos/Claude-Code-Game-Studios/start"},{"id":"Donchitos/Claude-Code-Game-Studios/architecture-review"},{"id":"Donchitos/Claude-Code-Game-Studios/content-audit"},{"id":"Donchitos/Claude-Code-Game-Studios/architecture-decision"},{"id":"Donchitos/Claude-Code-Game-Studios/create-control-manifest"},{"id":"Donchitos/Claude-Code-Game-Studios/vertical-slice"}]},"slug":{"owner":"Donchitos","repo":"Claude-Code-Game-Studios","skill":"create-epics"},"version":"55bfbb1a"}
