{"enrichment":{"faq":[{"a":"audio-reactive is an MIT-licensed library for creating dynamic visual experiences synchronized to sound. It lets you tap into music frequencies and beat detection to drive animations, lighting, and effects that pulse with your audio. You can build music visualizers, live performance visuals, interactive installations, and immersive media projects where graphics respond in real-time to audio input.","q":"What is audio-reactive and what can I build with it?"},{"a":"audio-reactive provides real-time FFT analysis and reactive animation capabilities to build music visualizers. It analyzes audio data on the fly, extracting frequency information and beat patterns that can trigger visual responses instantly. This enables you to create responsive graphics that react to music as it plays, from subtle frequency-based animations to dramatic beat-triggered effects.","q":"How does audio-reactive handle real-time audio visualization?"},{"a":"Yes. audio-reactive lets you map audio data to visual properties including scale, color, rotation, and opacity. This means you can tie frequency ranges to specific visual attributes\u2014for example, bass frequencies could control scale while mid-range frequencies drive color shifts. This flexible mapping approach lets you design custom audio-visual relationships tailored to your creative vision.","q":"Can I map audio data to visual properties like color and rotation?"},{"a":"audio-reactive implements beat detection that identifies rhythmic peaks in your audio, enabling triggered visual responses synchronized to the music's rhythm. When a beat is detected, you can fire animations, flash effects, particle bursts, or other visual events. This creates impactful moments where graphics respond directly to the song's pulse and energy.","q":"How do beat detection and triggered visual responses work?"},{"a":"audio-reactive integrates with Three.js and React Three Fiber, allowing you to build sophisticated 3D audio-reactive experiences. You can combine audio analysis with 3D graphics libraries to create immersive visualizations, from reactive geometry and bloom effects to particle systems and complex animations all driven by sound data.","q":"Does audio-reactive work with Three.js and React Three Fiber?"},{"a":"audio-reactive supports a wide range of effects including beat flashes, pop animations, bloom effects, color shifts, particle systems, and audio smoothing/filtering. You can create frequency-to-visual mappings for subtle reactive graphics or dramatic beat-triggered effects. The library's flexible architecture lets you design custom audio-visual effects for performances, installations, and interactive media.","q":"What audio-driven effects can I create with this library?"}],"shadow_tags":["frequency-band-mapping","real-time-synchronization","beat-triggered-effects","visual-smoothing-algorithms","spectrum-analysis-rendering","interactive-music-graphics","performance-optimization-audio","post-processing-effects","temporal-animation-sync"],"summary_rewrite":"audio-reactive lets you create dynamic visual experiences synchronized to sound. Tap into music frequencies and beat detection to drive animations, lighting, and effects that pulse with your audio. Perfect for live performances, interactive installations, and immersive media projects."},"files":[{"bytes":12191,"path":"skills/audio-reactive/SKILL.md","sha256":"aa254e0dbbce1c3111f426d969c30d5c73c48c5a278cef6482b151ad1a9861f1","url":"https://skillfed.io/files/Bbeierle12/Skill-MCP-Claude/audio-reactive/89c30102/SKILL.md"}],"id":"Bbeierle12/Skill-MCP-Claude/audio-reactive","links":{"html":"https://skillfed.io/Bbeierle12/Skill-MCP-Claude/audio-reactive","md":"https://skillfed.io/Bbeierle12/Skill-MCP-Claude/audio-reactive.md","repo":"https://github.com/Bbeierle12/Skill-MCP-Claude"},"meta":{"agents_supported":[],"first_seen":"2026-07-28","forks":3,"language":"JavaScript","last_updated":"2026-07-27","license":"MIT","name":"audio-reactive","publisher":"Bbeierle12","stars":8},"relations":{"similar":[{"id":"Bbeierle12/Skill-MCP-Claude/audio-analysis"},{"id":"Bbeierle12/Skill-MCP-Claude/postfx-effects"},{"id":"Bbeierle12/Skill-MCP-Claude/audio-router"},{"id":"curiositech/some_claude_skills/2000s-visualization-expert"},{"id":"Bbeierle12/Skill-MCP-Claude/postfx-bloom"},{"id":"Aradotso/mcp-skills/ableton-live-mcp-control"},{"id":"travisjneuman/.claude/audio-production"},{"id":"synthetic-sciences/openscience/shock-capturing-neural-operators"},{"id":"radimsem/remindb/tune-temperature-policy"},{"id":"bitwize-music-studio/claude-ai-music-skills/mix-engineer"}]},"slug":{"owner":"Bbeierle12","repo":"Skill-MCP-Claude","skill":"audio-reactive"},"version":"89c30102"}
