{"enrichment":{"faq":[{"a":"audio-playback enables web developers to integrate audio playback by managing audio streams and playback state. The skill provides standard controls for play, pause, and volume management, allowing you to build polished listening experiences. You can load audio files, control playback timing, and synchronize multiple audio sources within your web applications.","q":"How to play audio in JavaScript with audio-playback?"},{"a":"audio-playback supports scheduling and synchronizing timed audio events with transport controls. This allows you to coordinate multiple audio tracks, create precise timing for sound effects, and manage synchronized playback across your application. The skill handles transport sync to ensure audio events trigger at exact moments.","q":"What audio scheduling and timing features does audio-playback offer?"},{"a":"Yes, audio-playback is designed to create sound effects and music players with effects chains. You can build comprehensive audio experiences by chaining effects like reverb and delay, managing multiple audio tracks with crossfading capabilities, and implementing both ambient and interactive audio scenarios within your web app.","q":"Can audio-playback handle sound effects and music players?"},{"a":"audio-playback provides tools to load and manage multiple audio tracks with crossfading support. This enables smooth transitions between different audio sources, allowing you to build sophisticated music players and ambient audio backgrounds. The skill handles track management and state synchronization across your application.","q":"How does audio-playback manage multiple audio tracks?"},{"a":"audio-playback is released under the MIT license, making it freely available for both personal and commercial projects with minimal restrictions.","q":"What license does audio-playback use?"}],"shadow_tags":["web-audio-api","sound-synthesis","music-sequencing","interactive-audio","real-time-scheduling","audio-routing","dsp-effects","tempo-sync","asset-preloading"],"summary_rewrite":"This skill equips developers with the tools to integrate audio playback functionality into web-based projects. Handle audio streams, manage playback state, and provide users with standard controls for a polished listening experience."},"files":[{"bytes":10616,"path":"skills/audio-playback/SKILL.md","sha256":"2526ea8bbf5334338c197bc2f874da74b9829cfdca53946119bb369d4ed7dcee","url":"https://skillfed.io/files/Bbeierle12/Skill-MCP-Claude/audio-playback/6d4c3cf5/SKILL.md"}],"id":"Bbeierle12/Skill-MCP-Claude/audio-playback","links":{"html":"https://skillfed.io/Bbeierle12/Skill-MCP-Claude/audio-playback","md":"https://skillfed.io/Bbeierle12/Skill-MCP-Claude/audio-playback.md","repo":"https://github.com/Bbeierle12/Skill-MCP-Claude"},"meta":{"agents_supported":[],"first_seen":"2026-07-28","forks":3,"language":"JavaScript","last_updated":"2026-07-27","license":"MIT","name":"audio-playback","publisher":"Bbeierle12","stars":8},"relations":{"similar":[{"id":"plyght/tonejs-skill/tonejs-skill"},{"id":"TravisLeeeeee/awesome-openclaw-personas/audio-engineer"},{"id":"dpearson2699/swift-ios-skills/avkit"},{"id":"gamedev-skills/awesome-gamedev-agent-skills/godot-audio"},{"id":"Bbeierle12/Skill-MCP-Claude/audio-router"},{"id":"thedivergentai/GD-Agentic-Skills/godot-audio-systems"},{"id":"matlab/matlab-agentic-toolkit/matlab-play-record-audio"},{"id":"organvm/a-i--skills/audio-engineering-patterns"},{"id":"itzzritik/OrderWorder/game-audio"},{"id":"daffy0208/ai-dev-standards/audio-producer"}]},"slug":{"owner":"Bbeierle12","repo":"Skill-MCP-Claude","skill":"audio-playback"},"version":"6d4c3cf5"}
