Skills by Bbeierle12
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audio-analysis
MIT· ★ 8 · updated 2026-07-27 — audio-analysis provides tools to decompose audio signals into their frequency components using FFT algorithms, enabling detailed spectral visualization and analysis. Extract…
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audio-playback
MIT· ★ 8 · updated 2026-07-27 — This skill equips developers with the tools to integrate audio playback functionality into web-based projects. Handle audio streams, manage playback state, and provide users with…
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audio-reactive
MIT· ★ 8 · updated 2026-07-27 — audio-reactive lets you create dynamic visual experiences synchronized to sound. Tap into music frequencies and beat detection to drive animations, lighting, and effects that…
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audio-router
MIT· ★ 8 · updated 2026-07-27 — audio-router intelligently directs audio processing requests to the right specialized skill, whether for playback control, sound analysis, or reactive audio handling. Built for…
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form-accessibility
MIT· ★ 8 · updated 2026-07-27 — Master accessible form design by implementing WCAG 2.2 AA standards, semantic HTML, and ARIA attributes that work across assistive technologies. Learn keyboard navigation…
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gsap-router
MIT· ★ 8 · updated 2026-07-27 — gsap-router intelligently directs animation requests to specialized GSAP skills based on your specific needs. It analyzes requirements and routes tasks to the most appropriate…
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immersive-visuals-router
MIT· ★ 8 · updated 2026-07-27 — This skill provides a browser-based management layer for routing sophisticated 3D and visual projects to their appropriate specialized handlers within an MCP server environment.…
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postfx-bloom
MIT· ★ 8 · updated 2026-07-27 — postfx-bloom delivers post-processing bloom effects for 3D rendering pipelines. Configure bloom intensity, threshold, and blur radius to create glowing highlights and atmospheric…
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postfx-composer
MIT· ★ 8 · updated 2026-07-27 — postfx-composer streamlines the setup and configuration of EffectComposer for sophisticated multi-pass post-processing workflows. This skill guides you through building layered…
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postfx-effects
MIT· ★ 8 · updated 2026-07-27 — postfx-effects delivers a collection of post-processing filters designed to enhance 3D scene rendering with cinematic quality. Apply bloom, color grading, depth-of-field, and…
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postfx-router
MIT· ★ 8 · updated 2026-07-27 — postfx-router intelligently directs Claude's post-processing requests to specialized skills based on the effect type being applied. This routing layer simplifies effect management…
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r3f-fundamentals
MIT· ★ 8 · updated 2026-07-27 — Master the essentials of React Three Fiber by configuring your first Canvas component and establishing a foundational 3D environment. This skill walks you through the core setup…
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r3f-materials
MIT· ★ 8 · updated 2026-07-27 — r3f-materials equips you with practical knowledge of Three.js material systems within React Three Fiber workflows. Discover how to select, configure, and optimize materials for…
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r3f-router
MIT· ★ 8 · updated 2026-07-27 — r3f-router intelligently directs Three.js React Fiber workloads to the right specialized skill based on task requirements. This dispatcher streamlines skill selection within MCP…
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shader-effects
MIT· ★ 8 · updated 2026-07-27 — shader-effects provides ready-to-use shader implementations for common visual effects in graphics programming. Access code snippets for glow, bloom, chromatic aberration, and…
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shader-fundamentals
MIT· ★ 8 · updated 2026-07-27 — Dive into the core concepts of shader programming with this comprehensive guide to GLSL. Learn how vertex and fragment shaders work together to control rendering pipelines,…
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shader-noise
MIT· ★ 8 · updated 2026-07-27 — shader-noise provides GLSL implementations for procedural noise generation, enabling realistic texture synthesis and visual effects in shader pipelines. Use Perlin, Simplex, or…
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shader-router
MIT· ★ 8 · updated 2026-07-27 — shader-router directs shader-related work to the right specialized skill by analyzing your visual objectives. Built as a browser-based management layer for Claude MCP skills, it…
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shader-sdf
MIT· ★ 8 · updated 2026-07-27 — shader-sdf enables you to construct procedural geometry using signed distance functions directly in GLSL shaders. This approach lets you define complex 2D and 3D shapes through…